I was responsible for 3D modeling, texturing, rigging, and occasionally animating almost every 3D character/enemy/prop in Supergiant Games' newest game, Hades. Here are a bunch of the NPC & boss characters you'll meet throughout the game, as well as Zagreus, the main player character! It was an incredibly fun project to work on, and I learned a lot about adapting distinct 2D styles to 3D.
All characters were modeled/textured/rigged by me unless otherwise stated. Based on character concepts and in-game portrait art created by our studio Art Director, Jen Zee. Cheers!